Media Arts

Eastern New Mexico University - Roswell
1 (575) 624-7045

Media Arts

1 (575) 624-7045
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About our Media Arts Program

The exciting and rapidly developing technologies, skills and applications taught within the Media Arts programs prepare students for careers in the film industry and in graphic and commercial arts, publishing, advertising, and communications.

Three Media Arts tracks are available: Graphic Design, Film Technology, and Game Design.

Film Technology

The Film Technology track prepares students for careers in the film industry. The training is a three-semester program in partnership with the Next Generation Media Academy (NGMA), New Mexico Film Office, and International Alliance of Theatrical Stage Employees (IATSE) Local 480. The classes are application based leading to actual film production in the third semester. First semester courses will be taught on ENMU-Roswell’s campus, with the second and third semesters taught at NGMA in Las Cruces, NM, Albuquerque, NM, or another filming location. Please check with the program advisor for more details. Room and board are included in tuition for the second and third semesters. Once students have completed the courses, the student may apply to IATSE Local 480 for union membership.

Media Arts - Film Technology A. A. S.

Associate of Applied Science


Program Learning Outcomes


  • Employ active-listening techniques and knowledge of technical nomenclature to effectively communicate both orally and in writing with clients, colleagues, and other professionals
  • Demonstrate proper business etiquette, appearance, and teamwork
  • Demonstrate an understanding of legal regulations, industry ethics, production schedules, and budgets
  • Use industry-standard motion-media editing software applications to professionally edit projects
  • Apply knowledge of mission and story structure to produce a treatment and storyboards for a motion-media production
  • Demonstrate the ability to create a production plan and a schedule that meet client needs, use resources appropriately and are on time and within budget

Media Arts - Film Technology C. O. E.

Certificate of Employability


Program Learning Outcomes


  • Employ active-listening techniques and knowledge of technical nomenclature to effectively communicate both orally and in writing with clients, colleagues, and other professionals
  • Demonstrate proper business etiquette, appearance, and teamwork
  • Demonstrate an understanding of legal regulations, industry ethics, production schedules, and budgets
  • Use industry-standard motion-media editing software applications to professionally edit projects
  • Apply knowledge of mission and story structure to produce a treatment and storyboards for a motion-media production
  • Demonstrate the ability to create a production plan and a schedule that meet client needs, use resources appropriately and are on time and within budget

Graphic Design

The Graphic Design track (Certificate of Employability or Associate of Applied Science) prepares students for the competitive digital production marketplace by developing artistic mastery in various areas of Media Arts. Graphic designers create visual concepts, by hand or using computer software, to communicate ideas that inspire, inform, or captivate consumers. They develop the overall layout and production design for advertisements, brochures, magazines, and corporate reports.

Media Arts - Graphic Design A. A. S.

Associate of Applied Science


The A.A.S. Degree in Media Arts-Graphic Design transfers into a Bachelor of Applied Arts and Science (B.A.A.S.) Degree program at ENMU. In order to improve student success probability and reduce unnecessary attrition, all students must take the University Skills Placement Test prior to entering the program. All lectures and corresponding labs must be taken simultaneously. Student must have an ENMU Campus System cumulative grade point average of 2.0 in order to meet graduation requirements.


Program Learning Outcomes


  • Demonstrate an understanding of tools and technology, including their roles in the creation, reproduction, and distribution of visual messages
  • Identify the relevant tools and technologies within film, video, and digital multimedia
  • Solve challenges within the community by applying professional practice and problem solving
  • Illustrate fluency in the visual vocabulary and technical skills relevant to graphic design
  • Analyze industry trends and adapt to evolving design challenges

Media Arts - Graphic Design C. O. E.

Certificate of Employability


The Graphic Design Certificate prepares students for the competitive digital production marketplace by developing artistic mastery in various areas of Media Arts.


Program Learning Outcomes


  • Demonstrate mastery of foundational knowledge, skills and behaviors necessary to be successful in media-design professions
  • Communicate effectively to a wide variety of audiences, orally and in writing
  • Apply critical thinking and aesthetic judgments in creating computer graphics and digital media
  • Utilize knowledge of text and graphics to communicate ideas and information visually
  • Demonstrate proficiency in design software
  • Create a portfolio showing proficiency in digital media

Game Design

The Game Design track (Certificate of Occupational Training) prepares students for careers in the video game software industry and graduates can continue on to a four-year degree. The Game Design program prepares graduates for positions as game designers, level designers, interface designers, producers, production assistants, and game artists.

Media Arts - Game Design C. O. T.

Certificate of Occupational Training


  • Demonstrate the ability to contribute to interactive multimedia-software design and development projects, such as digital games, mobile apps, educational software, interactive architectural models, and simulations
  • Demonstrate the ability to work effectively on interdisciplinary teams, with appropriate communication, teamwork, and process skills
  • Demonstrate the ability to use collaboration tools as appropriate
  • Demonstrate competence in the use of industry-standard tools and processes